Vancouver 2010: the official Mobile Game (game- and UI design, some art)
Logo design
UI-design and art
UI-design, own art and outsourced art
UI-design, card designs (+economy-, monetization-, balancing-, live-ops- etc. "full palette of F2P" design)
Watercolor art
Ink art
"Virtual" product design
Illustration of "Suppertime"
Game-, UI- and economy design (Not own art)
Prototyping, game-, UI- and economy design (Not own art)
Ink art just for fun
Location based game: UI-polishing, some art
Marketing art
Traditional art + digital coloring
Core- and meta game design
Marble Mixer: one of the first iPad games ever with innovative "what to do with 11 fingers mechanic"
Traditional art
Traditional art
Traditional art
Traditional art
Card design
Ink art
Composition (design) for outsourcing
Hobby art